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With Xsens motion capture solutions you can accurately capture full-body motion and see your characters animated directly into the scene. It creates true-to-life animations, while an earlier view of the end result, and less clean-up time, helps to increase production efficiency.
Virtual production combines the physical and the virtual world. A game engine creates virtual sets or environments, while motion capture is used to create avatars – who can appear in the scene in real time. Virtual production allows for more flexibility and creativity in filmmaking, because it eliminates the need for physically building every set or flying crew to physical locations.
Our Xsens solution live-streams motion capture data seamlessly into 3D software packages such as Unity, Unreal, Maya and Autodesk. You can also export data in standardized formats, like FBX, BVH, C3D, and MVNX. Additionally, we have plugins available for finger tracking gloves, face capture, positional aiding, and more, so you can capture every nuance of a performance.
Directly stream motion data into your chosen 3D animation software.
Mocap on the move
Capture clean full-body motion in any environment, on or off set.
The complete performance
Add Xsens Metagloves by Manus, and integrate face capture solutions, for full-body performance capture.
Mention @MovellaEnt and #Xsens for a chance to be featured!
Best bundles for virtual production
MVN Awinda Starter + MVN Animate Plus
MVN Link + MVN Animate Pro
Motion capture products
MVN Awinda Starter is the most affordable Xsens quality mocap hardware.
MVN Animate proprietary motion capture software streams or exports all your motion captured data to your 3D package.
The top-of-the-line MVN Link is a motion capture Lycra® suit. It's the flagship product in Xsens motion capture portfolio.
The Xsens Metaglove by Manus uses high-fidelity finger tracking using sub-millimeter accurate fingertip tracking sensors and can be seamlessly added to your Xsens mocap system.
Movella DOT is an industry leading development platform for the capture, analysis and reporting of human kinematics. Lightweight, portable, high-accuracy wearable inertial sensors, with an easy-to-integrate SDK.