16th July 2021

As fans across the world enjoyed the build-up to the grand finale of the European Football Championship on 11 July 2021, EA announced the release of FIFA 22 with a brand-new trailer that aired just before the game. The new trailer shows EA's advanced Match Capture powered by HyperMotion – a new generation of gaming. Utilizing the true power of this next-generation technology, the gameplay will now elevate every match played in FIFA 22 for gamers around the world.

Advanced 11v11 Match Capture

For the creators of FIFA 22, 'Advanced 11v11 Match Capture' introduced a new way to simultaneously capture every movement of a whole soccer match with 22 players across the field. More information about Match Capture can be found on EA Sports' website:

"Xsens suits enable motion capture from 22 professional footballers playing at high-intensity for the first time. The resulting unprecedented volume of high-quality real-human movement data powers how both individuals and teams move across FIFA 22."

Realistic and Authentic Movements

The creators of FIFA 22 wanted to capture the authentic movements of soccer players. So they captured the intense dynamics right on the field, where the action takes place. This resulted in new realistic and authentic movements that will power FIFA 22 with a whole new experience.

EA said:

"Xsens suits record every touch, tackle, sprint, and duel from all 22 players playing at high intensity for the first time ever, capturing data that powers over 4000 new animations in FIFA 22 to raise the footballing intensity, responsiveness, and physicality of every player in the game."

All of this comes together in the new FIFA 22 release trailer – click here to watch:

Next-generation exclusive technology - Hypermotion

To give you more insight into the next level of realism gameplay in FIFA 22, four-game development team members share their experiences using Hypermotion technology. They signify the improved player motion and a wider variety of animation options that make the game authentic.

In the past, we used to capture animation in a mocap studio through an optical way of doing it, and we used to have maybe one, two, three players and, we would tell them to go in this direction kick the ball in this direction. So advanced 11 vs 11 motion capture Xsens allows us for the first time to capture 22 professional footballers playing on the pitch. In other words, the data from these players in the football environment it's where it's powering the motion of players and teams in FIFA 22.

Sam Rivera ~ FIFA Lead Gameplay Producer

Local Positioning Systems (LPS)

Having 22 players on the field in an Xsens suit also has its challenges. Inertial mocap does not have exact positioning, as the positioning is done using algorithms. Xsens' positioning is best-in-class if you would compare all inertial suits, but in this case, it needs to be perfect.

“We’d know where players’ joints were in relation to each other, but not relative to a point in space,” Gareth Eaves, senior animation director at EA explains. EA’s own local positioning system has been a game-changer for FIFA 22. Rather than using GPS, their own LPS beacons were placed around the stadium, with additional sensors strapped to players’ chests to record exact positional data.

It meant high-quality inertial combined with exact positioning data could finally be captured in a real-life football match.

Read more about the technology used by EA in WIRED.

Xsens and FIFA partnership

Xsens has a long history of experience with FIFA computer games and has been heavily involved in previous versions of the global hit game. The creators captured Lionel Messi in an Xsens set-up for FIFA 16, with players such as Eden Hazard, Anthony Martial, Marco Reus, and James Rodriguez being featured in Xsens for FIFA 17.


Interested in learning more about Xsens motion capture?

If you are looking for a solution for capturing authentic movements on the field, then Xsens is the right solution for you. Xsens motion capture is also the go-to solution for professionals working in film, animation, TV broadcasting, and live entertainment!

Go to MVN Animate

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